vVvoxel questions the fragility of our system of perception, and our relationship to real and virtual, via sensory experiences which confuse “common sense of our senses”. With video projection, the anatomy of the cube used in oqpo_oooo is being reinvented, allowing forms which were only presumed to become visible.

Media Ambition Tokyo / Mori Tower / Tokyo / 2016 / © Koki Nagahama

vVvoxel

Audiovisual object
2.1 ch sound / 1 ch projection on voxel structure
Duration : 4’30 loop

 

vVvoxel is an audiovisual installation which extends the anamorphic experience made possible by the stage device of the project oqpo_oooo. It questions the fragility of our system of perception, and our relationship to real and virtual, via sensory experiences which confuse “common sense of our senses”. With video projection, the anatomy of the cube used in oqpo_oooo is being reinvented, allowing forms which were only presumed to become visible.

vVvoxel is coproduced by l’Institut Français du Japon (Tokyo, JP), Media Ambition Tokyo (Tokyo, JP)  and Alex Augier Studio (Paris, FR). It has been created during the 2016 Digital Choc x Media Ambition Tokyo (Mori Tower, Tokyo, JP).

 

 

 

 

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vVvoxel questions the fragility of our system of perception, and our relationship to real and virtual, via sensory experiences which confuse “common sense of our senses”. With video projection, the anatomy of the cube used in oqpo_oooo is being reinvented, allowing forms which were only presumed to become visible.

Media Ambition Tokyo / Mori Tower / Tokyo / 2016 / © Koki Nagahama

 

 

vVvoxel questions the fragility of our system of perception, and our relationship to real and virtual, via sensory experiences which confuse “common sense of our senses”. With video projection, the anatomy of the cube used in oqpo_oooo is being reinvented, allowing forms which were only presumed to become visible.

Media Ambition Tokyo / Mori Tower / Tokyo / 2016 / © Koki Nagahama

 

 

vVvoxel questions the fragility of our system of perception, and our relationship to real and virtual, via sensory experiences which confuse “common sense of our senses”. With video projection, the anatomy of the cube used in oqpo_oooo is being reinvented, allowing forms which were only presumed to become visible.

Media Ambition Tokyo / Mori Tower / Tokyo / 2016 / © Koki Nagahama

 

 

CREDITS

Concept, Sound design, Music, Visual, Computer programming : Alex Augier
Production : Institut français du Japon – Tokyo, Media Ambition Tokyo

 

PRESS

Japan Times, february 2016

Digitalarti, february 2016

 

INFORMATIONS, BOOKING

studio@alexaugier.com